Task 6 - Sounds I Will Programme Into a Game

  I have used this sound as a theme tune that is played in the background during gameplay. I think that this works fairly well with this game as it has an ominous tune which contains mystery and a hint of war. I also think that it is a fairly catchy piece of music and it sounds very good.
  In the game I have implemented my sounds to, I have created a custom power-up that will make this sound when it is collected. I think that this sounds pretty good as it has a cheerful tune that gives off more of a happy vibe as you have achieved yourself a reward.
 This is the sound that is played when one of your ally tanks are defeated. This alerts that you are a man down as this tune stands out better than most of the other sounds as it is fairly loud and different compared to all of the other sound effects I have included in this game.

I have used this as a sound that will take place after "Explosion 2" as it sounds like a sound that would be created after impact with an echoing type of noise and I think that this is very effective as it good quality and it sounds fairly realistic which is a very good effect.

 This is the sound of a tank actually shooting a bullet rather than impact. This is louder and it sounds almost real. I think that this is very good and it adds a very nice effect to the game with realism.